Games, learning, and society : learning and meaning in the digital age

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Tác giả: Sasha A Barab, Kurt Squire, Constance Steinkuehler

Ngôn ngữ: eng

ISBN: 9780521144520 (paperback)

ISBN-13: 978-0521196239

Ký hiệu phân loại: 794.8 Electronic games Computer games

Thông tin xuất bản:

Mô tả vật lý: xxi, 464 pages : , illustrations ; , 24 cm.

Bộ sưu tập: Kiến trúc, nghệ thuật, hội họa

ID: 276059

"This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age"-- Provided by publisher.
Includes bibliographical references and index.
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