Game engine toolset development [electronic resource]

 0 Người đánh giá. Xếp hạng trung bình 0

Tác giả: Graham Wihlidal

Ngôn ngữ: eng

Ký hiệu phân loại: 794.81526 Electronic games Computer games

Thông tin xuất bản: Boston, MA : Thomson Course Technology, 2006.

Mô tả vật lý: xviii, 621 p. : , ill.

Bộ sưu tập: Kiến trúc, nghệ thuật, hội họa

ID: 47242

"Developing a core foundation of tools that can be used from one project to the next is a skill that can save a tremendous amount of time and money. Although toolset development is a broad topic, this book provides you with a comprehensive set of skills designed to aid you in the development of game engine tools. Utilizing the C# language and the Microsoft .NET 2.0 Framework, you will study toolset development methodologies that will help you successfully complete your project while significantly reducing the time required for the construction phase. If you have a working knowledge of C# and the .NET Framework, then you have everything you need to begin creating your own game engine tools."
Tạo bộ sưu tập với mã QR

THƯ VIỆN - TRƯỜNG ĐẠI HỌC CÔNG NGHỆ TP.HCM

ĐT: (028) 71010608 | Email: tt.thuvien@hutech.edu.vn

Copyright @2020 THƯ VIỆN HUTECH